Derivable Talk Show Desk with Animated Sitting Pose | DO NOT
BUY ! for Deriving Only |
Material | Texture | Size | Notes/Comments |
M00 | DesktopEdge.jpg | 512x128 | Pinned and Tiled Texture |
M01 | DeskSides.jpg | 256x256 | Pinned and Tiled Texture |
M02 | DesktopPerimeter.jpg | 512x128 | Pinned and Tiled Texture |
M03 | DesktopMain.jpg | 256x256 | Pinned and Tiled Texture |
M04 | ChairSides.jpg | 256x256 | Pinned and Tiled Texture |
M05 | ChairTops.jpg | 256x256 | Pinned and Tiled Texture |
M06 | ChairFrontBack.jpg | 256x256 | Pinned and Tiled Texture |
M07 | ChairBase2.jpg | 64x64 | Solid Color |
M08 | ChairBase1.jpg | 64x64 | Solid Color |
M09 | MicSides.jpg | 64x64 | Solid Color |
M10 | MicShaft.jpg | 64x64 | Solid Color |
M11 | MicFrontBack.jpg | 64x64 | Solid Color |
M12 | MicTops.jpg | 64x64 |
Solid Color |
M13 | MicGrill.png | 64x64 | Pinned and Tiled Texture |
The textures M00 - M06 need to be your own texture images. M07 - M13 (the solid colors and the MicGrill.png texture) you can leave alone and use them if you like or change to your own. The reason for so many textures for the chair and microphone is more than just flexibility. Even if you want them to all be the same texture you can make the Tops a little lighter and either the FrontBack or Sides a little darker. These three shades will give your product a more natural 3-D look as if light is reflected at different angles. Note that M13, the MicGrill texture, is a .png and not a .jpg like the rest of them. For best results use the same size textures as indicated above or use multiples the previewer likes (64,128,256,512) Do Not make any texture Two Sided. Everything under Material Parameters should be UNCHECKED. |