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*DERIVABLE MESH*






*Texture Notes for Drape*
M02: Drape Glow - For best results when using the glow material, leave 2 sided off and use either self Illuminated or Additive Blending or both. If you change it to 2 sided, or add an opacity map, it may not work as intended.
M16: Plaque Top Layer - This map also has the plaque edges, so that you can use additive blending with the top layer and plaque to make it glow without effecting the background.









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