The Grid Floor

OMG! MY EYES! If you want to make a visual impact, and I mean like a BULLET, then you can't beat the Grid Floor! This crazy, moving, animated, Disco Floor will both mesmerize and stun people with it's vivid animation loop and synchronized pad movement. 25 sections rise and fall in nearly 910 frames of animation, well the tops of each play back another 128 frame animation of pulsing color and light. Together it's either a Visual Feast, or optical Over-Dose, based entirely on your restraint. In other words, try to use these responsibly!

The Grid Floor is furniture, and as such can be moved, rotated, scaled, and copied as much as you desire, within the limits of IMVU. If you hold down Control or Shift you can change the way in which the item is moved. The Grids also are designed to work in groups of 4, so if you place then side by side and rotate them correctly, the animations will work together.

Hate that top animation? Wish it moved faster or slower? Good! DERIVE your own version! This model is fully derivable. Add some sound effects, change the color, modify the knob on top, whatever you want. You can even sell your special custom version for a markup over my original price and keep ALL of the extra profit for yourself. You make money, I make money, and everybody gets a cool new item to play with. How's that for cool? Deriving requires the Previewer software and a Developer's Account. Details on Deriving can be found on the Developer's Page of the IMVU website.

This is the Texture used for the top of the Grid Floors. It's a 128 frame animation (2 by 64 frames). You don't have to use such an elaborate animation, though. You could use a short animation, or just a still frame of whatever you like. You could even just make the tops look metallic, like the sides are. Look at the Wireframe below to see how the sections are out:

This is the Wireframe of the Top. This shows you exactly how each pixel attaches to the model. You'll need this if you wish to make a Top Texture that more accurately follows the form of the tops of each section:

This is the Texture used for the Sides of each section. It fits each section fully, so there's no need for a Wireframe template to show you the layout. And each side meets Left to Right, so what's on one edge is opposite of the edge it's touching to the side. It'll make more sense when you mess with it:

To add sound, I highly recommend you download and use Audacity. It's a free sound editing tool that can export out OGG sound files. OGG sound files compress down to less then 1/10th the file size of WAV files. SO USE OGG FILES!!! You can download it here:
http://audacity.sourceforge.net/

Since this object has no commands, you'll either have to make a new Action or use a Sound clip with the Looping Idle. I would highly recommend you *DO NOT* use a Looping sound clip, as there is no way to stop them once they start and they can be VERY annoying! Add a new action and play a sound clip using it. Don't use Looping if you can avoid it!