The Rotating Rings

You know those weird, strange doodads you see floating around scifi movies and video games? Well this is one of them! It's a nested series of linked rings, each spinning around their won axis. It's interesting to look at, and accomplishes NOTHING! Which pretty much sums up all SciFi art design. Tell your guests it runs on Anti-matter and String Theory. I *DARE* you to find somebody who can prove it doesn't!

Like all Furniture items, you can use the Furniture Controls to copy, move, scale, and rotate the Rotating Rings as much as you desire (meta!). The polygon and texture map resources for this item are very reasonable, so you could copy it a dozen times without slowing down the room much. It's small resource size also means your room will run better and be easier to enjoy for all visitors.

Wish those rings were Red? The light in the center looked more like Fire? And how about some bloody sound effects?? Well then, buddy, start Deriving! Make your own version, and even sell it the catalog for a small markup over my original, and keep the extra profits for yourself! You can express yourself AND earn credits at the same time. How's that for a sweet deal? You'll need a full account on IMVU, as well as a copy of Previewer. You can find out more about Deriving on the IMVU's Education Center. Below is the template you'll need to get started (Right Click and Save As to your computer):

This is the actual Texture map used on the Body of the Rings. Use this to make simple changes, like Color:

This is the Wireframe Template of Body of the Rings. This shows you exactly how the Texture map adheres to the structure of the model. You'll need this if you want to create a completely new Texture map:

This is the Additive texture for the Center Star. An Additive texture is an image that is glowing, and is brighter, and more solid, the lighter each pixel is. If you wish to change shape of the Star, just make sure some part of your new image is sufficiently close to white or your new Star will be very dull, or even nearly invisible. You can not, for instance, have a black Star using an Additive texture. To make a black Star, you'd have to create a matching Opacity layer for your new black-Star texture, and use another Opacity setting, like Composite:

This is the Additive texture for the Rays. The Rays are those long shafts of light that come out the sides, top, and bottom. Each of those terminates in black pixel shading, allowing the beams to taper off into nothing. And the whole Ray is animated to move outwards. It would be best for you did not to tamper with the animation, vertex shading, or opacity settings. What you should do is change the entire shape of the Ray to get whole new types of effects. For instance a continuous image of electrical arcs would make it look like lightning was streaming off the center. Or a wavy pattern could make the line look like it's moving like a tentacle. Whatever pattern you use, just make certain it's faded to black on the edges, and that the bottom and top align. If you don't fade the brightness at the edges, the new Rays will develop very hard, unnatural edges. And if you don't match the top and bottom, an ugly line will appear as the texture animates. Look at the derived versions of this item to for inspiration for your design:

You can also change the default animation to be any of the 3 spinning you see, simply by changing the command that other animation uses from it's current name to "stance.Standing". Then alter the existing "stance.Standing" to a different name. You can likewise set the rings to move faster, slower, or even at random speeds by altering the other animation command parameters.

To add sound, I highly recommend you download and use Audacity. It's a free sound editing tool that can export out OGG sound files. OGG sound files compress down to less then 1/10th the file size of WAV files. SO USE OGG FILES!!! You can download it here:
http://audacity.sourceforge.net/

Also avoid looping sounds, as they tend to get annoying to listen to very quickly. Try to keep your volume levels low as well, as IMVU tends to over-amplify all audio playback to near ear-bleeding levels.