s - sheath - Idle animation in sheathed-ready stance
d - draw - Idle animation in unsheathed-drawn-ready stance
w or 9 - Rising spin attack
1 - Unsheathed Attack Back - Attacks backward in unsheathed stance
2 - Unsheathed Attack Front - Attacks forward in unsheathed stance
3 - Unsheathed Attack Left - Attacks to the left in unsheathed stance
4 - Unsheathed Attack Right - Attacks to the right in unsheathed stance
5 - Sheathed Attack Back - Attacks backward in sheathed stance
6 - Sheathed Attack Front - Attacks forward in sheathed stance
7 - Sheathed Attack Left - Attacks to the left in sheathed stance
8 - Sheathed Attack Right - Attacks to the right in sheathed stance
a or 0- Sequence of maneuvers