WARNING!!! THIS PRODUCTS IS NOT MEANT TO BE PURCHASED! IT IS DESIGNED FOR DEVELOPERS!!!

This scene is massive, intricate, and super-customizable! Here's a rough look at what you'll be dealing with:





DEVELOPERS: BEFORE YOU GET STARTED, CHECK OUT THIS EXAMPLE OF WHAT YOU CAN MAKE FROM THIS MESH:




As you can see, there is a lot to work with. But that's not what makes this room so unique! There are 10 animated furniture nodes! Just pop on your favorite car, motorcyle, skateboard (or even couch, if you want!), and zoom arond the scene! Two move up and down the main streets in a circle, and the other 8 are triggered. The triggered animated nodes all start in the parking lot, then move around the map as shown in the image below:



The default trigger words to make the animations start are "go1," "go2," "go3," "go4," "go5," "go6," "go7," and "go8," but you can change them if it suits you. (Feel free to use the motion path image above on your product info page when you derive from this mesh!)



This room also includes some exclusive, custom poses! (See above)



There are TONS of seats in this scene, and even more furniture nodes, even a few inside the buildings, so that you can add your full-room modules! (LIKE THIS ONE) (The room module shown above NOT INCLUDED in this product!)

Ready to start developing?
Here are the texture maps you'll need: (The rest are all either tiled or single flat polygons.)

CINEMA TEMPLATE
CINEMA AND BINGO DOOR TEMPLATE
PARKING LOT TEMPLATE
PIER PALACE TEMPLATE
SHOP EXTERIOR TEMPLATE
SHOP WINDOW/DOOR TEMPLATE (for texture #21 & #22)
SHOP WINDOW/DOOR TEMPLATE (for texture #20)
STAIRS AND OBSERVATION DECK BASE TEMPLATE
TRAFFIC ISLAND TEMPLATE
TUNNEL HOUSE TEMPLATE


Confused? Here's a list of what textures correspond to which numbers:

0-Skydome
1-Ocean
2-Beach
3-Road
4-Sidewalk
5-Backdrop
6-Back Area ground
7-Tree #1
8-Tree #2
9-Traffic Island
10-Pier Palace Building
11-Main Deck Floor/Observation deck Floor
12-Dock Pillars
13-Dock Boardwalk
14-Stairs/Observation Deck
15-Beach-Side Fence
16-Back-Lot Fence
17-Parking Lot Fence
18-Tunnel House
19-Shop Building Exterior
20-Shop #1 Windows and Doors (Be careful, this texture is reversed!)
21-Shop #2 Windows and Doors
22-Shop #3 Windows and Doors
23-Cinema
24-Cinema Sign #1
25-Cinema Sign #2
26-Bingo Parlor
27-Bingo Parlor Sign #1
28-Bingo Parlor Sign #2
29-Cinema Sign Lights
31-Open Lot Ground
32-Parking Lot
34-Beach-Side and Back-Lot Fencepost
41-Tunnel House Connecting Wall
46-Horizon Ship
30-Cinema Lights Illumination
40-Cinema and Bingo Parlor Doors
36-Parking Lot Fencepost
5-(redundant, ignore this one) Backdrop
43-Tunnel House Backdrop

Why are the numbers towards the end out of order and/or missing? They just are. Don't worry about it. I listed everything in this order because this is how it shows up in the previewer.