A more complex product with a second floor and addition nodes plus lots of transparencies :)
Product type | Room |
Furniture Spots | 436 floor nodes, 124 wall nodes, 68 ceiling and beam nodes |
Known Issues | None |
Seats | 10 standard standing or sitting poses (2 sitting on a beam) |
Quick and easy to derive with a simple texture structure for easy deriving and quick downloading.
Vertex shading: I have added some some shadows to the tops of walls and ceiling using vertex shading. You can switch this on and off as you like on any material just check the box in previewer as explained here. This adds more flexibility to the range. Below is an example of vertex shading on and off. It is off by default in previewer..
Material | Description |
M00 | Walls |
M01 | Floor |
M02 | Ceiling |
M03 | Center Upper Block +op |
M04 | Beams |
M05 | Custom wall 1 +op |
M06 | Custom wall 2 +op |
M07 | Custom wall 3 +op |
M08 | Custom wall 4 +op |
M09 | Door +op map |
M10 | Steps +op map |
M11 | Doorframe +op map |
M12 | 2nd Floor |
M13 | Center roof +op map |
The door can be completely removedby using a small black texture and applying it to M09, 10, 11 if need be |