Feature Summary: 8 backgrounds (up to 256x512) 8 opacity mapped special effects 4 opacity mapped enhancers 8 frames made to size for the DOC ("saved outfit" size) 8 shades of tint 4 rotating column enhancers 10 standing nodes Help panel with all commands More features: Every special effect and enhancer can animated or sit still, as needed The special effects, enhancers and tint can be layered at the same time There are 10 standing nodes: 3 in front, middle and back, with 1 additional node in the center raised off the ground On the center standing nodes, blended items do NOT disappear There are 4 frame textures. Each creates 2 sizes of frames for full frontal pictures or waist up shots Three layers of transparency WITHOUT losing your avatar's blended items! I have tested with the default female avatar which uses blended hair. Most blended products will remove this hair. In fact, in most of the standing nodes on this product the hair is removed. But on the center node (ideally suited for almost all photoshoots), the blended items do NOT disappear. I have turned on THREE layers of blended panels (special effect, enhancer and tint) and the avatar still keeps her blended hair! Rotating columns Besides the 2 layers of customizable effects/enhancers, there are two types of spinning columns that circle the avatar while standing on the photoshoot's center node. These textures and their animation are all customizable. The product includes 1 half-height column ideally suited for an effect such as fog, fire, water, etc. The other 3 columns are from toe to head and are ideally suited for "particle" type effects - things that might surround the avatar such as snow, rain, etc. How to animate your particles or textures: The default animation on effects and the columns can easily be changed. In fact, even the enhancers can animate! To change the animation: Open the Material tab in the previewer Select the texture that corrsponds to the item you want to animate If you do NOT want your effect to animate, look in "Texture Animation Parameters" and UNCHECK "on" if you DO want your effect to animate: Look in "Texture Animation Parameters" and CHECK "on" Make sure "Mode" is set to Scrolling Set "Frames/Cell" to 1 Leave ALL other boxes blank except for "Direction X" and "Direction Y" Set "Direction X" and "Direction Y" according to the chart below How-To: Scrolling Animation: Use the following values in the "Texture Animation Parameters" section of the previewer. The following x and y values will go in the "Direction X" and "Direction Y" boxes. Right: x=-1 and y=0 Left: x=1 and y=0 Up: x=0 and y=1 Down: x=0 and y=-1 Diagonal: set both x and y to a combination of 1 and -1