To remove the reflective simply unset the reflective mesh. Go to mesh panel, select
reflective meshs and set the them to blank. There is one for each seat and another
for the table. Save it and its done.
Add or remove seats
Adjust the spots for the sits you want. Choose from "1 module.xsf" to "4 modules.xsf".
"1 module.xfs" as only spots for the mesh.couch1, "2 modules.xfs" as only spots for mesh.couch1 1 and mesh2.couch2 and so one.
Add or remove the you want by add the respective mesh or remove. For each couch there is the respective reflex couch.
For example, "mesh.couch1" as the reflex "mesh.couch_1_reflex". Same for the table
Trick: To remove an mesh you must set the mesh asset to blank and save it.