Developers - please don't leave your derives as derivables.

This hair called Firsty cause this is the first mesh I ever made, and the first time I made something in 3D. :)
It is derivable for cheap, and you can make each part of the accessories on a different color.
This is on purpose so you can put different hair bands on each side and draw on the bow.
Did my best to make the maps as easy as possible.
I did put on some simple textures for example, you can make your own textures or leave mine and just change the hair color.
If your hair texture is stretched up too much on the front part, you can use a double texture to fix it (duplicate your texture in a 512X256 file).
This will only happen on some textures, and I found this solution when I had this problem on other hair meshes I derived from.

A big thanks to Jaleman31 who answered all of my questions!

Map for rubber bands:

Map for bow:

Map for bow center:

Have fun! :)

Check out my catalog for more colorful products:


Or place the code of my banner in your page if you want to support me.