Nomadic Tent - Natural by Whystler

Travel to the Middle Whyst with this tent and pitch your encampment to be part of this desert tent City!

This piece is part of a set of outdoor furniture building pieces. As a whole it represents the first in a series of "mix and match" tent products that maximizes the customers ability to express creativity. One tent can stand alone as a shell or combined with other parts (a back wall layer, a drape layer, and an entrance layer) to customize the look. All too often we see the same popular items pop up in rooms, but now the costumer has ultimate control to create an individual oasis amongst the tent City in the desert of Middle Whyst.

DEVELOPERS

You are hereby licensed to derive from this product if you agree to adhere to the following rules:

1. I would appreciate it if you did not derive from products derived from this, but rather please derive your products from this page. I'm interested in giving license to 2D artists who would like to use this mesh for their own designs. I do not ethically believe in pyramid schemes or middle men. Don't get greedy, get creative and then everyone can benefit from our art for a reasonable price. Deriving from this page also let's me see which products I have given license to use this mesh. As a courtesy to those trying to adhere to this rule, please do not make your derived products derivable.

2. Items derived from this mesh should not contravene the laws of Canada, or the province of Ontario.

3. It is my own personal wish that items derived from this product do not promote hate towards any group of people.

4. Any textures used for this root product, (except for the texture templates and images mentioned below), are under copyright may not be used in any product, including those derived from this root product, without express written permission from T. Shawn Johnson.

Thank you for your interest in deriving from my art! I hope you have as wonderful an experience as I have developing in IMVU.

Remember: do not set your items derivable. If you have set your item derivable, and cannot change it back to non-derivable, you may be asked to remove it from the catalogue

Templates and Texture Notes:
-Use an opacity mapped texture, twice as high as it is wide (ie. 512x256 pixels) for the tent walls. Note that the top half of this texture will be applied in the front.
-Use a small opacity mapped texture, twice as wide as it is tall (ie. 64x128 pixels), for the trim at the front of the tent.
-Use a small tiling texture for the poles.