Lil' Taste O' Texas Series
More Western Things Here:
Longhorn Steer Skull
Wall Mounted longhorn steer skull. It will make a
great addition to the Ranch, Den, Club or Home
You can place one over the doorway, on the range,
another on the front porch or as a surprise ,
give it as a gift to your favorite Cowpoke.
They will know exactly where to place it !
It is FLOOR FURNITURE but mounts on a Wall, Table
or Floor. The Floor furniture is so much easier to use.
first in the Client Shop Window
Many more choices are available.
More Choices HERE :
(: FURNITURE TOOLS HELP 101 :)
Helpful Hints and Instructions
[How the HECK Do I Find My Characters I Bought]
Well, IMVU made a little thing called Inventory Search in your Inventory. Look under Furniture and type in
' Yellow Dot ' in the little block there that says Search. Just like magic only the Characters are showing in your inventory
You can use this for any Inventory Item you just have to figure out the catch words.
[GRAB THE HAMMER IN YOUR ROOM]
While you use the 'Furniture Tools' in your room, use the "MOVE" tool to get the Characters as close to the area as you can. This is easier to do if you are standing close as you can to the placement. In some rooms you may have to "Drag" the piece because there are not enough furniture nodes made into the room. Yes you can still get it there. Use the Birdseye View if you get one on top of the other.
[FINE TUNE THE PLACEMENT]
Once you have a character close to where you want it. Use the MOVE tool again but before you
click it hold the SHIFT Key down. It will let you fine tune the alignment to Left and Right. Play with it...
Similarly, use the CTRL Key and this will let you fine move the piece up and down. Use the regular
ground view and birdseye views. If the characters are to be placed on a Wall as a Sign, I suggest you
line them up on the floor below where you want them. Get the spacing set and then 'List' them with the
Shift+Move Tool. Get them all about the same height, then turn your camera to a side view and then use
the Ctrl=Move tool to sink them toward the wall.
[SCALE IT TO SIZE]
Not BIG enough? While still lined up on the floor, use the "SCALE" tool to Resize the pieces. Place them all
on the floor in the basic position you will have them in and scale them to size with the Furniture Scale too.
Get the spacing right on the floor then elevate them.It is so much easier. Don't scale them to big though.
Nothing over 3 times as big as a rule. It seems to lag the room sometimes. Experiment. Once you have
the piece to a good size.
[ROTATE, SPIN, TILT and TURN]
These being a Furniture FLOOR Item can easily be rotated and tilts. The Characters that are WALL objects will
do weird things. Play with the tilt and turn features of your furniture tools.Once in a while, you *may* need
to Rotate or even TILT a piece to align with a slated wall that doesn't want to cooperate. You can make the
things into ARCs and CURVES. It takes PRACTICE but Use the "ROTATE" tool by itself or try it with a
combination of the Shift Key or the CTRL Keys. Play with it. You will get different effects in different rooms.
If it gets really messed up while you are trying, don't get "FUSStrated" just Trash Can it and grab another
and start again.
[REMOVING OLD OBJECTS]
Have you got like a bunch of objects in the room that you are replacing or wanting out of there? Hitting the Trash Can
with 40 pieces can be a drag. Here is a slick trick for you. Go to the catalog page where you purchased the item. An easy
way is to Right Click in the room you are in and Click on Products in the scene. Go to the new page that opens and
double click the product. Look down toward the bottom of the catalog listing for a Big RED number. This is the
product ID Number. Close that window and go back to your room. Use the command *REMOVE NNNNNNN Where
the NNNNNNN is the Big Red number you just found. :D POOF-ALL OF THEM ARE GONE. Like I said, it is for removing
a bunch of one item number. You can remove all the Add A Yellow DOTS at the same time by using the *REMOVE 7953185
Now that you know this, don't get your girlfriend to say *REMOVE xxxxxxx and the number of her dress either, ok? LOL
[TROUBLES ?]
Sometimes when moving a piece in a "tight" area, it may all of a sudden JUMP away and go way over there.
Trash Can it if it is way off and start and new one. This is caused by usually 1 of 2 things. Either you are trying to move
a furniture 'through' a bunch of animated object areas OR the Room manufacture has not put enough furniture nodes
in the room when it was originally created. BUT move the Camera around to a little different position and try again.
Depending on how many animated objects or the line of sight for the camera, your piece may continually jump out
and run away. that is a sign of bad room design :( try it in a different room.
[Patience along with a trial and error] in a session will bring a lot of great rewards. You will find out that you *CAN*
change your rooms and make them as warm, friendly and pro looking as you want them. YOU have the control
with a little learning and some practice :D It is supposed to be FUN so when frazzled, walk away and take a break
Come back later when you have had a minute to regain your strengths and determinations. Perseverance!!! :D
[ I have a question for YOU! ]
WHO else took time to tell you all these things? Support my products, if you please. A-N-D
Yes it is ok to Bookmark to Favorites this page to refer back. Send your buddies here
when they need furniture help. I am HERE, just send me a Private Message
Heck I have people come to this page to get help and they didn't even buy my products
After I help them, guess what, they buy my products! LOL
Creator's Notes
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UV Maps Below
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