I'm putting this up to test it, but the only planned difference between this and what I'll call complete are a few more furniture nodes and proper textures. This means you can feel free to derive it, because the mappings will not change.

This is a giant ring that constantly spins, on the inside of the ring is an array of ~600 fairly even placed furniture nodes that spins with the ring. The only seats are on top of the docking bay, so you'd best have furniture to put in the ring to make it interesting.



If anyone really cares about lighting when they derive (besides the scene's ambient lighting) let me know and I'll submit another version with different colored lights. If you're a popular developer, I'll even throw in any other simple changes you want.

*This first map in particular is so long to maintain aspect, but IMVU's renderer has a habit of treating pixels vary squarely even if they're not supposed to be. If you want to make it look a little better, resize it to 512x128 or something. If you really care about the detail of the rings that much and you can't get it to look right, let me know and I'll submit another version with less encumbered maps.




THANK YOU IMVU FOR THE NEW PREVIEWER!