The Energy Punch
(This item can be used with both Male and Female avatars)

Need to lay out a tank? Wanna punch a battleship? Unless you want a broken hand, you'll need the Energy Punch. This mid-range super attack is perfect for knocking around impossibly large items. You can even use the multiplier if you need to level a mountain. Remember though, just because you're the strongest fighter on the planet doesn't mean you're the strongest fighter in the GALAXY! (See Power Punch)

Commands are:
"EnergyPunchRight" - for a strike to the Right
"EnergyPunchLeft" - for a strike to the Left
"EPRx3" - for a BIG strike to the Right
"EPLx3" - for a Massive strike to the Left

PLEASE NOTE: Despite it's listing under Female Accessories, this item works with both Male and Female avies! This item replaces Body Channel 82. Few items use that channel, but if they do, you won't be able to use both at the same time. Please test this with your existing outfit to make certain it's compatible!

---------------------------- Deriving Section --------------------------

Want a Bloody Red Fireball? Blue Sparks? SOME SOUND EFFECTS?!? Well then, buddy, start Deriving! Make your own version, and even sell it the catalog for a small markup over my original, and keep the extra profits for yourself! You can express yourself AND earn credits at the same time. How's that for a sweet deal? You'll need a full account on IMVU, as well as a copy of Previewer. You can find out more about Deriving on the IMVU's Education Center. Below is the template you'll need to get started (Right Click and Save As to your computer):

This is the Additive texture for the Inner Fireball. An Additive texture is an image that is glowing. It is brighter, and more solid, the lighter each pixel is. The darker each pixel becomes, the more transparent, ending in completely invisible when completely black. You can not, for instance, have a Black Rain using an Additive texture, as it would become invisible. To make something like Black Rain, you'd have to create a matching Opacity layer for your new Black Rain Effect texture and change the Blending Mode to Composite::

The Additive texture for the Outer Fireball is a copy of the Inner Fireball, so I won't show the template here. They are two separate images and you can use two completely different images for all sorts of new effects. Please experiment to make the most of your new Energy Punch!

This is the Additive texture for the Sparks. The Sparks move based on their material animation. To alter this, look at the bottom of the Mesh tab, under Texture Animation, alter the number for "Direction Y":

To alter the size and speed of the Punch, alter the settings under the "Actions" tab, in the "Morph Animations" section. You can easily alter the size with "Amplitude Scale". If adjusting the speed, keep in mind that, unless the "Skeletal Animation" playback speed is also altered, the animations will fall out of sync with the effect.

To add sound, I highly recommend you download and use Audacity. It's a free sound editing tool that can export out OGG sound files. OGG sound files compress down to less then 1/10th the file size of WAV files. SO USE OGG FILES!!! You can download it here:
https://www.audacityteam.org/download

Also avoid looping sounds, as they tend to get annoying to listen to very quickly. Try to keep your volume levels low as well, as IMVU tends to over-amplify all audio playback to near ear-bleeding levels.