photo DERIVABLESBANNER.jpg





Remember:
All the textures and opacities should have different names, otherwise, they will work as one, creating conflicts among themselves.
Save your textures in .jpg , with an 8 / 9 quality
Use the wireframe maps as reference



BBR_Scarlettoes_v2_Spiked


05_Left_Shoe_Opacity256 02_Right_Shoe_Opacity256
material_8_2D_View_r mat_6_2D_View_n mat_2_2D_View_n mat_5_2D_View_n material_3_2D_View_n mat_5_2D_View mat_6_2D_View mat_2_2D_View material_3_2D_View


Thanks for support
bibirasta designs