mount - Avatar boards the robot
bash - Robot bashes the front
blast - Robot fires a blast from its cannon
jiggy - Robot does a jiggle in its own dance fashion
jiggalot - Robot jiggles more!
dismount - Avatar dismounts from the Robot
Note: When the avatar dismounts from the robot with the dismount command, the avatar enters a freeze state due to technical limitations. This can be resolved by re-equipping the product.
To remove/keep the robot, conventional "Put Back" will not work
- Click the apply avatar at the Avatar tab to remove the robot
The following will not work properly with this product:
- Animated textures (Avatar Derivations do not allow animated textures)
- Products/Scenes/Nodes that use stance that is other than stance.Sitting or
stance.Standing (Robot will appear in its T-Pose)
- Mesh will conflict with any MeshID14 and not show (not bodypart14, 14 does not exist as a bodypart)