mount - Avatar boards the robot

bash - Robot bashes the front

blast - Robot fires a blast from its cannon

jiggy - Robot does a jiggle in its own dance fashion

jiggalot - Robot jiggles more!

dismount - Avatar dismounts from the Robot

Note: When the avatar dismounts from the robot with the dismount command, the avatar enters a freeze state due to technical limitations. This can be resolved by re-equipping the product.

To remove/keep the robot, conventional "Put Back" will not work

- Click the apply avatar at the Avatar tab to remove the robot

The following will not work properly with this product:

- Animated textures (Avatar Derivations do not allow animated textures)

- Products/Scenes/Nodes that use stance that is other than stance.Sitting or

stance.Standing (Robot will appear in its T-Pose)

- Mesh will conflict with any MeshID14 and not show (not bodypart14, 14 does not exist as a bodypart)