The Beach House

DERIVABLE ONLY

PLEASE DO NOT BUY - NO REFUNDS GIVEN FOR MAKING THIS MISTAKE!!!!!

Spacious scene for a lovely home/wedding room/club on the beach designed by BellaBrown

Featuring

two private rooms accessible only by a lift

(you can change the trigger words but by default they are suite1 and suite2 and ground.
Step on the lift then type the trigger of where you want to go. If the lift is at another location type the trigger of where you are to bring it to you
To texture the rooms, the easiest way is to use one of the downstairs wall textures (m20 or m21) to see how your texture looks, the tiling is about the same and the rooms use the same textures for the ceiling and floor as in the ground floor rooms)

Scene Switching

Enables a daytime AND a night time scene or any two scenes of your choice, again to test your "scene B" textures, just put them on the ground level scene (m01 m02 and m03) to test them.
By default the triggers are daytime and nighttime but can be changed in previewer.

Thousands of furniture nodes on the building and the water.

Cutaway Walls. Walls that disappear as you move your camera round to maximise visibility.

Easy to understand textures

M16 Glass Map. Place in M16 to see how the texture sits on the mesh. The map is there for texturing the 6 windows individually or as a guide for adding detailed frames.
each colour represents one Payne of glass in room 1.

A nearly clear texture is already on the mesh if you don't like using maps.

TEXTURING THE PRIVATE ROOMS!
I know these are a pain as they are inaccessable from previewer. The workaround is this...
 Open up PID 5208742 In previewer
Test your textures
When youre happy just add the textures to your beach house product
(Please do not upload on PID 5208742, it is a hidden product and only for testing)

Thank you for looking at one of my products :)
Please do not leave your version derivable without full permission from me.
Thank You.