Material 00: This is the Outer Side. Here you can use Shading to create a Blend of colors. Map Size: 256 X 512 |
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Material 01: The Back. This Map is split. The top half (256px) blends into the Outer Sides. The bottom Half is best as a Solid color. Map Size: 512 X 512 |
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Material 02: Face. This is Best as a solid color. Map Size: 512 X 512 |
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Material 03: The Front Edge. With this Texture you can blend the Inner and Outer sides. Map Size: 256 X 512 |
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Material 04: Inner side. Blends with Front Edge and Face. Map Size: 256 X 512 |
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