Display Image

Note: If the particle effect looks too small, change your 3D Renderer to either "Accelerated Graphics (Direct3D)" or "Accelerated Graphics(OpenGL)" in the IMVU Settings > Advanced tab. This mostly applies for PC users.



GOOD NEWS! I am taking color requests for this product! If you want that perfect match for your outfit, message me and I will make that color for you. Only exception is black as it controls opacity.



Inspired by World of Warcraft's Demon Hunters. This is the left eye smoke for females. Males can still wear this but it will not align with their eyes. Will work with most human heads but will not always work with furry heads. Pairs with Demon Fel Eyes and Demon Fel Horns. If you enjoy this product please leave a review and let me know how you incorporated this into your avatar outfit. :)

Matching Female Products:
[F] Fel Eye Smoke R [F] Demon Fel Eyes [F] Fel Eye Smoke

Matching Male Products:
[M] Fel Eye Smoke R [M] Fel Eye Smoke L [M] Demon Fel Eyes [M] Fel Eye Smoke

Matching Unisex Products:
Demon Fel Horns

Similar Female Products:
[F] Fel Eye Smoke L Red [F] Fel Eye Smoke L Prp [F] Fel Eye Smoke L Cyn [F] Fel Eye Smoke L Blu [F] Fel Eye Smoke L Pnk [F] Fel Eye Smoke L Wht [F] Fel Eye Smoke L Ylw [F] Fel Eye Smoke L Ong

Similar Male Products:
[M] Fel Eye Smoke L Red [M] Fel Eye Smoke L Prp [M] Fel Eye Smoke L Cyn [M] Fel Eye Smoke L Blu [M] Fel Eye Smoke L Pnk [M] Fel Eye Smoke L Wht [M] Fel Eye Smoke L Ylw [M] Fel Eye Smoke L Ong

Derivation Information:
Created using Debug 02 in IMVU Classic and can be edited more extensively compared to my other Eye Smoke that covers both eyes. The image used is 128px x 128px, but feel free to use any size image IMVU allows. When replacing the .PNG image, be sure to name it "particle.png". It must be a .PNG image. You will need to put the .PNG image in the assets folder for the project you're working on. You can do this by either clicking on the folder icon in the Create Mode or by navigating to the IMVUProjects folder. The particle parameters can be altered in the Debug 02 under "ParticleEffect". If you have any questions about deriving this product don't hesitate to send me a message. I am happy to help. :)