The Food Fight
(This item will fit Male or Female avies)

DON'T PLAY WITH YOUR FOOD! Unless of course, you have the Food Fight! This ridiculous hidden item allows your avie to just start raining down various popular food items on anyone you desire. The food includes Pizza, Hot Dogs, Hamburgers and the cliche Chicken Leg. Your avie will chuck 12 of these before returning to their senses. Better yet, no mess to clean up, or evidence of your juvenile behavior. Serious, though... are you going to eat that?

Command:
ThrowFood - Throws 12 randomly picked item from a selection of 4.
ThrowFoodLeft - Does the same thing (screen) Left
ThrowFoodRight - Does the same thing (screen) Right

PLEASE NOTE: This item will remain Hidden until used. You won't know you have it on until it's activated, so don't worry that you can't see it when you add it to your avie. This item fits Male and Female avies equally, but is found under Female Actions. It replaces avie body channel 70. Extremely few items use that body channel, but if they do, they will either remove this item or force this item to be removed. Since it's hidden, you won't know it's gone! If you are having a problem activating it, check "Wearing" to make sure it's still attached to your avie. Please use "Try It" before then "Buy It", to ensure it works with your wardrobe.

Wish the avie was throwing Wrenches instead? Plates? Vases? HUMAN BODY PARTS?!! Well then, get to work and DERIVE it! Make your own version, and even sell it the catalog for a small markup over my original, and keep the extra profits for yourself! You can express yourself AND earn credits at the same time. How's that for a sweet deal? You'll need a full account on IMVU, as well as a copy of Previewer. You can find out more about Deriving on the IMVU's Education Center. Here are the templates you'll need below:

This is the actual Texture map used for the Food. Use this to make simple changes, like Color:

This is the Opacity layer for the Food. An Opacity image is like a Black and White silhouette, which tells the computer which parts of the image should be visible, and which should not. Basically, the darker the image becomes, the less of the model is visible. You can use gray to make things glass-like, but due to errors in IMVU's handing of transparency, you might see other strange graphic glitches. It's best to stick to solid white and black:

Here's the layout of each quadrant for the Food. Keep each item you want to be throw within it's own color grid. You'll need this if you want to create a completely new Texture from scratch:

You can control EXACTLY which item is thrown by messing around with the settings under the "Action" tab. Let's say you wanted to just throw chicken legs:

Make a new Action, and set the Morph Animation to the name of the food you want thrown, or the quadrant the food used in my templates. Under Skeletal Animation, use the correct thrown side for that food type. There are two foods thrown on each side, and one animation for each side, named by abbreviation:
CK-Chicken Leg
HB-Hamburger
PZ-Pizza
HD-Hot Dog
Make certain you "Disable Gaze", set the Composition to "Replace", and set the Blend IN and OUT to 12. Now you have a new action that throws a single item!

To add sound I highly recommend you download and use Audacity. It's a free sound editing tool that can export out OGG sound files. OGG sound files compress down to less then 1/10th the file size of WAV files. SO USE OGG FILES!!! You can download it here:
http://audacity.sourceforge.net/

Please keep your sound volume levels within acceptable limits. DON'T MAKE YOUR SOUND AS LOUD AS POSSIBLE!!! Loud sounds will annoy other users, and reduce your sales. Also avoid using Looping sounds, as IMVU has no controls to stop Looping sounds once they start playing.