This is derived from my much smaller Defense Spheres. If you look under the Debug tab, in Debug 01, you'll see I added a Model-Modifier to scale them up to 12 times their original size. This is possible because I, as the developer of the original Defense Spheres, know the root name of the bone. You can derive from this if you wish to make larger, or even smaller, Defense Spheres. Just modifier the ScaleAbsolute, using the same number for X, Y, and Z. Just be aware that this also moves the model up, or down, depending on if you scale up or down. Otherwise, it's the EXACT same item, with the same animations and templates. If you wish to derive this, use this item but refer to the Defense Spheres for templates and instructions on texture creation. This item is experimental, so only attempt this if you are willing to do a little trial and error. Good luck!