< BR>

< BR>

Derivable BBR HD v3 BodyBaggy

Remember:
All the textures and opacities should have different names, otherwise, they will work as one, creating conflicts among themselves.
Paint always in the armpit part, to avoid cuts in extreme poses
Use the wireframe maps as reference
Check allways with the Minimum coverage guide (MGC)

This is a Derivation of Bibirasta Original Mesh, I only Added the Bell Sleeves Mesh


 photo body under front map.jpg                  photo body under back map.jpg
 photo baggy front map_1.jpg                  photo baggy back map_1.jpg
 photo sleeves mapv3.jpg          photo sleeve mat 3.jpg          photo sleeve mat 4.jpg


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BLESSINGS