photo DERIVABLESBANNER.jpg


Remember:
All the textures and opacities should have different names, otherwise, they will work as one, creating conflicts among themselves.
Paint always in the armpit part, to avoid cuts in extreme poses
Save your textures in .jpg , with an 8 / 9 quality
Use the wireframe maps as reference
Check allways with the Minimum coverage guide (MGC)



Version 3 includes rounded calves, and softer arms. This mesh includes a HD body layer.



 photo bm 1.jpg


 photo body map.jpg  photo body front.jpg  photo body back.jpg  photo dress front.jpg  photo dress back.jpg  photo sleeve mat 3.jpg  photo sleeve mat 4.jpg  photo skirt front map_1.jpg  photo skirt back map_1.jpg


Thanks for support
bibirasta designs