mat 00 - 01
Candycane:
square texture x2 (1 for each color)

mat 02
Bow:
texture shadow UV map

mat 03
Stocking:
Shadow UV map

mat 04
Box:
shadow UV map


side note: If you'd like to use this mesh sans-poses I've included a file under: "config -> Skeleton Variables" named "NO_POSES"