Updated version of one of my first dress meshes. Tidied up the mapping and physiquing and added some flare to the ends of the sleeves. It's greatly improved from the original.

This dress has a layer over top of it that is remapped to sew the collar back onto the top so you don't have to spend time trying to align texture detail around the neckline :)

I've also increase the area of the sleeves so that the detail in them is more even and less pixelated.

The skintight layer underneath is the regular map and the remapped top that goes over is the other map below.

This item is meant for derivation purposes only. DO NOT BUY it unless you actually want a solid blue dress.

Clipping occurs at some joints in some poses, mostly the shoulders. This happens with any layered clothing and the best way to deal with it is to make sure the under layer matched the top in the problem areas.

Please remember to set your derived item to non-derivable.