Do NOT Purchase, this is a developer mesh only.

Per Request a derivable version of my Grotto Room!

No UV maps needed on this one, just make sure your textures are seamless as most will tile.

Some of the room uses vertex painting, if you don’t like the dark shadows just uncheck the Vertex Colors checkbox and it will disappear.

Texutre List

P00-M00 Earth, main ground texture (seamless)
P00-M01 Rock, texture for all the rock surfaces (seamless)
P00-M02 Log, texture for the two fallen logs (seamless)
P00-M03 Water, water surface (seamless)
P00-M04 Falls, water falls (seamless)
P00-M05 Spray, splash at base of falls (I used just little specks here) (seamless)
P00-M08 Log End, end grain for the two logs
P01-M00 Earth, repeat of the main ground texture (seamless)
P01-M04 Moon, where I have my moon, if you don’t want anything here just make the opacity map all black and uncheck blending
P01-M05 Dome, sky texture for the dome, (seamless on sides)

Happy Deving!