As of 18th October 2016, I ask nicely that any dev deriving from my original products intending to use MY textures, to make YOUR OWN changes to the texture, or do not use it at all.
As of 13-4-18: Do not make ANY of my meshes derivable if you have derived. Thank you.
To make the visor static, uncheck texture animation. Open the product to see how I made it animated :) Use 128x256 textures and alphas, and make sure blending is checked. You can also make scrolling designs. The sky is the limit!
The design is inspired by EDI, from Mass Effect.
Visors UV [00]
Ears UV [01]