The Werewolf

Is that Pitbull failing to scare off the burglars? German Shepherd always on a strudel break? Need a guard dog with more bite then bark? Well then, try my Werewolf! Actually, most of the month he's an accountant from Poughkeepsie called George, but by the light of the full moon he's one of the most intimidating canines to every chase his tail! He eats mostly spammers, beggars, rude little kids, and idiots that type in chatrooms like they're on texting on cellphones... so on IMVU he's rarely underfed. About the only downside is that he's not very well housebroken, so lay down some newspaper first.

The Werewolf's commands are: "Snarl", "Howl", and "Claws".

Don't like the color gray? Want red eyes? Desperately need a wolf with sound? Derive him! Make your own version, and even sell him in the catalog for a small markup over my original, and you can keep the extra profits for yourself! You can express yourself AND earn credits at the same time. How's that for a sweet deal? You'll need a full account on IMVU, as well as a copy of Previewer. You can find out more about Deriving on the IMVU's Education Center. Below are the templates you'll need to get started:

This is the Color texture for the Body. This is an exact copy of the texture map I used on the body. Use this if you only want to make small changes to the look of the model:

This is the Wireframe template for the Body. This is for the advanced users, it allows you to see the pixel to polygon layout of the Body. Use this to create entirely new skins from scratch:

This is the Color texture for the Eyeball:

This is the Wireframe template for the Eyeball:

This is the Color texture for the Head:

This is the Wireframe template for the Head:

This is the Color texture for the Eye Lens, the transparent covering over the eye that makes it appear to be shiny and reflective. You shouldn't change this unless you want to do something really interesting, like show fire animating in it's eyes, or something else drastic:

This is the Opacity for the Eye Lens. Anything that's black will be invisible, and anything that's white will be solid. The darker your grays, the more invisible they will be. Again, don't alter this unless you want to try a new effect on the eyes. Also, make sure your Opacity matches the layout of the Color texture, or it won't look right:

This is the Wireframe for the Eye Lens:

This is the Color texture for the Parts, which are collectively the Teeth and Jaw Line Hair:

This is the Opacity for the Parts. If you change the shape of the Parts, make certain your Opacity matches:

This is the Wireframe for the Parts. You will need to use this over if you're going to change the shape of the Parts, otherwise you won't know how they collect to the model:

Btw, To add sound, I highly recommend you download and use Audacity. It's a free sound editing tool that can export out OGG sound files. OGG sound files compress down to less then 1/10th the file size of WAV files. SO USE OGG FILES!!! You can download it here:
http://audacity.sourceforge.net/