UV Maps

Where a map is not supplied for a slot then a regular square or rectangular single texture should be used.

Don't forget you can resize these maps to any size that observes the power of 2 rule.
Any combination of 2, 4, 8, 16, 32, 64, 128, 256 & 512 can be used, with the biggest allowable sizes being 256x512 or 512x256.
I advise experimenting with various sizes to give optimum results.



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 photo Shadmapo.png

.png layer provided for you to use to add shadows to your table top.
 photo OvalTableTopShadow.png

Pins Opacity.
 photo PinOpacity1.png

http://www.imvu.com/shop/web_search.php?manufacturers_id=10351809