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TUTORIAL:
1 - Hold
mouse button on top to move RPG Tools around your screen.
Use X button to close. Top bar is also used to show Hit
Points of character if mouse is over avatar image or show
dice result sum and user name when mouse is over dice image.
2 - Click
on character to see menu with options (7, 8). Only own
characters can be selected.
3 - Click
on dice type to roll. For example, 1d6 means 1 dice with 6
sides. Only one throw is allowed at time.
4 - Click
on not specified dice buttons (...) to set own custom dice.
Select amout of dices, letter d, number of sides and click
OK. For example, 1d6 means 1 dice with 6 sides.
5 - Latest
dice roll result.
6 - Log
console with results of last actions by all users.
7 - Action
menu for selected character.
DAMAGE - amount of Hit Points that will be taken from
selected character.
HEAL - amount of Hit Points that will be added to selected
character.
SET HP - amount of maximum Hit Points of selected character
(also restore full Hit Points after set).
AVATAR - import for avatar image which can be used from any
image link or avatar gallery preset (8). To paste avatar
image link, hide IMVU text chat, click on import area and
paste it with CTRL+V keys. Image should be 50x50 size. It
will be saved in gallery as last for next time use.
ADD NEW - adds new character. It can be used to add any type
of character (hero, npc or enemy). Maximum number of total
characters is 20. Each one can be edited, replaced or
removed.
REMOVE - removes current character. It can be also edited
instead of remove (just SET HP and AVATAR).
8 - Avatar
gallery. Character images to select (preset from creator and
saved user image links).
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HOW TO
PLAY?
First, read short tutorial above, to better know each
element of interface.
Game is fully controled by users. They decide who turn is
now, what action will be taken and modify Hit Points. They
can also set custom dices needed for their game and upload
own character avatars that can be imported.
Everything is synchronized between all users.
Heroes, NPCs and enemies are set in the same way (ADD NEW
from selected character menu). Each character can be
controled (avatar image, max hit points, damage, heal or
remove it) only by its creator (user who used ADD NEW to
create it).
Dice throws are not related with characters. They are
independent, related to users and interpreted by them. Only
one dice can be rolled at time (throws are blocked until
result of current).
If dice roll was a result of damage, owner of damaged
character should set DAMAGE from character menu to modify
Hit Points.
Hit Points can be restored with HEAL.
Every user action is send to log console.
CREATORS:
HOW TO ADD OWN AVATAR GALLERY?
1 - create file rpgconfig.txt in notepad
(be sure it is exactly named rpgconfig, not rpgconfig.txt.txt or
Rpgconfig.txt - if your system does not
show file extensions, it should be text file for notepad
just named rpgconfig).
2 - prepare any number of 50x50 avatar images (jpg, png or
gif) and add their file names separated by comma after avatars=
in notepad like this:
avatars=av1.png,av2.png,av3.png,av4.png,av5.png,av6.png,av7.png,av8.png
3 - copy rpgconfig.txt file and avatar images into assets in Create Mode
(its a small folder icon
on top, near Type: Room Attachment, not in assets tab,
click that icon, file explorer will show up, copy rpgconfig.txt file
and avatar images there, close, Apply Changes, now you can
stay on product node to see changes).
Example rpgconfig.txt:
avatars=av1.png,av2.png,av3.png,av4.png,av5.png,av6.png,av7.png,av8.png
# preset of avatar images
IF YOU
HAVE ANY PROBLEMS OR QUESTIONS, JUST SEND
ME A MESSAGE.
IN MOST CASES, REPLY IS WITHIN 24 HOURS.
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