BALL - LANDSCAPE EDITION (2 PLAYERS GAME)

2 player ball game. Need 1 or 2 players stand on spots to play.
LANDSCAPE EDITION - contains extra 40 scenery backgrounds.
Derivable - feel free to make your own furnitures. Have a fun! =)

FEATURES:
* full synchronization between 2 players
* 1 player or 2 player tournament mode (starts after second player joins the game)
* comfortable playing with mouse (no need to close text chat)
* settings for display modes (lights, power) and game modifiers (color)
* settings and highscore auto save
* random level generator (always different and infinite play)
UPDATE v1.4:
* modified graphics
* drag and drop (freely move around the screen)
* close and move up button (to move game screen up with 40 pixels if is covered by text chat)
* background images theme support with settings and auto save
* GIF animated background support

GAME RULES:
Move blocks (by clicking on their sides) to create path to bottom for ball.
Each play has different random generated levels and is infinite.
Players receive 1 point to score per each level.
Wins the player with highest score (specified time or score).
If you play alone, then your goal is to get more score than in previous play (highscore has auto save).
To control the game, use mouse on blocks.

GAME SETTINGS:
LIGHT - turns on or off lighting on blocks and ball.
POWER - switch between two display modes of lighting blocks.
COLOR - turns on or off auto color change. If on, then blocks color will change after every level. Color can also be changed manually.
SLIDE - (for modified game with background images only) turns on or off slide show of background images. If on, then background image will change after reaching every level. Background images can be also changes manually.

CREATORS - MAKING TETRIS WITH OWN THEME:
Creators can make tetris game with own background images that will automaticly change after reaching every level. Number of images is unlimited but amount of 40 should be enough. When game reaches last image, then next will be first one again.
Create 500x330 size images in JPG, GIF or PNG format (suggestion: JPG with 80% or more quality).
After all your images are ready, create file ball.txt in notepad.
Put each file name with extension per line (watch out for character sizes and other name mistakes - you can test each background image later with image button).
Save ball.txt and copy it with all background images into assets in Create Mode (its a small folder icon on top, near Type: Room Attachment, not in assets tab, click that icon, file explorer will show up, copy ball.txt file and all background images there, close, Apply Changes, now you can stay on product node to see changes).
Example ball.txt:
image1.jpg
image2.jpg
image3.jpg
image4.jpg

IF YOU HAVE ANY PROBLEMS OR QUESTIONS, JUST SEND ME A MESSAGE.
IN MOST CASES, REPLY IS WITHIN 24 HOURS.


Derivable multiplayer games and customizable programs for creators:


http://avatars.imvu.com/speedstar84