DO NOT BUY THIS ITEM!
This product is a mesh intended for developers to derive from. If you buy it, you will end up with an ugly-looking cyan and purple mohawk.
If you are wishing to purchase a derived version of this hairstyle, please check them out here.

Developer's guide

Welcome developer. This is a quick guide to deriving from this mesh, with some information on the texturing patterns used and several templates aimed at making your life easier. This mesh is fully designed to be easily derived from so that you can easily make your own version of it to fit your needs, from a classic mohawk to a cyberhawk, a manga hairtyle or whatever you happen to think of.

Specifications

This derivable hairstyle is a spiked mohawk made up of three rows of alternating spikes, set upon an opacity-mapped hair base.

Textures

All the materials in the mesh have been assigned meaningful names to make it easier to identify them. All of the textures are mapped and non-tiling, and all of them are oppacity mapped. I'm not user using an opacity map in the spikes would look good, but you're free to experiment, and the map is there nonetheless. The hair base has been modelled very close to the scalp, so that you can safely use an opacity map without fear of a gap being evident. Also, the placeholder textures that are in place are color-coded to help you in easily identify what material they belong to. Nonetheless, here's the templates for all the materials on the mesh, as well as a definition of what they are and their main characteristics. You can download the templates for the textures by right-clicking on their names and selecting "Save file as..." from the context menu. I strongly recommend you use JPG files for your textures.

Texture name Image size
(WxH)
Color Tiling Notes
P00-M00 - Hair base 256 x 256 No This texture has an opacity map
P00-M01 - Spikes 32 x 256 No This texture has an opacity map