Flexible Double Layer 3D Arm Braces Mesh

These are "flexible" as in "they flex with the arm instead of being stiff
and cutting into the arm or having a huge gap between arm and brace".
They are also "flexible" as in "there are many,
many options for deriving these", cut to any shape with opacity.
There are two meshes, right brace and left brace, so you can delete one if you want a one arm product.
Each brace has two layers, so for example you can make a wrist bandana
with a wrist watch on top of the bandana with zero tearing.
Also each layer of each brace has a "multi-panel array" so they look thick when cut with opacity, not flat.
We have also submitted them a certain way to overcome much of the blending over blending problems.



Try It In 3D


Derive It Now !!

Feel free to make your products derivable too !!

Here are the maps and/or templates, you can right click and 'Save As', then use as you like.
Left Inside - Mat# 00 - 256x256 - (1:1) - UVmap
Left Outside - Mat# 01 - 256x256 - (1:1) - UVmap
Right Inside - Mat# 02 - 256x256 - (1:1) - UVmap
Right Outside - Mat# 03 - 256x256 - (1:1) - UVmap


This product is for deriving only, do not purchase !!


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