A Huge Furniture room for you to have fun in, this furniture room contains a large flat landscape for designing your own little place in the universe. Containing a total of 4225 furniture node spaced perfectly apart to help with better prop placement.


Developers: If your looking to make addon pieces you will be adding directly to the scene (not as furniture) skin the pieces to the "skeleton.Room" joint and export using the skeleton from the furniture room example provided on imvu developer page, you can then add it to this existing scene as a new mesh piece.

If your looking to make specific furiniture items for this scene the furniture nodes are spaced exactly 1000m from each other in 3ds max, with the starting node's x-y position being 0. This was created this way to better aid those who are making modular systems so that they can insure the items will work properly, as I've found not all rooms furniture nodes are spaced evenly apart (including some of mine and some of IMVU's).

There is a secondary ground mesh (bodypart 0) placed in the scene, this mesh piece can be replaced or turned into a water field to enhance the scene. (for replacing see above statement).

well thats it for derivers! happy deriving!! :D


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