Castle Island 1 by Whystler

This solitary island in the sea is surrounded by miles and miles of beautifully blue water. But this is no ordinary island! It has been especially built for Whystler's Castle Building Sets. And it is derivable, so make as many as you like!

If you have already purchased the Whyst Castle Bundle 2 (click here to see it) then you already have this island! :)

Important Note: This is not the usual kind of multilevel space as one might find in land derived from Ayria or Atlantantea. This space is meant for the Whyst Castle Building Set and includes multilevel nodes in another place entirely so that you can build your castle outside on the island, and then enter and furnish the inside! SO enjoy ;)

DEVELOPERS

You are hereby licensed to derive from this product if you agree to adhere to the following rules:

1. I would appreciate it if you did not derive from products derived from this, but rather please derive your products from this page. I'm interested in giving license to 2D artists who would like to use this mesh for their own designs. I do not ethically believe in pyramid schemes or middle men. Don't get greedy, get creative and then everyone can benefit from our art for a reasonable price. Deriving from this page also let's me see which products I have given license to use this mesh. As a courtesy to those trying to adhere to this rule, please do not make your derived products derivable.

2. Items derived from this mesh should not contravene the laws of Canada, or the province of Ontario.

3. It is my own personal wish that items derived from this product do not promote hate towards any group of people.

4. Any textures used for this root product, (except for the texture templates and images mentioned below), are under copyright may not be used in any product, including those derived from this root product, without express written permission from T. Shawn Johnson.

Thank you for your interest in deriving from my art! I hope you have as wonderful an experience as I have developing in IMVU.

Remember: do not set your items derivable. If you have set your item derivable, and cannot change it back to non-derivable, you may be asked to remove it from the catalogue, or banned from deriving from Whystler's products when IMVU makes this possible.

Texture Notes::
-use a square tiling texture for the water
-The sky is one texture, so I would recommend using a large (512x512) image. For best results, you might want to consider adding a fisheye effect.
-The island texture is unique.I have split the mesh of the island up into two parts: the body of the island, and the shore. I have done this so that I could add blending to the shoreline but not to the island's body. When a texture is blended, the edges of the opacity map are quite beautifully , um, blended :) But the downside of blending is that anything you you may wear, or any furniture you may place that has an opacity map will make that portion of the texture dissapear. So to have the best of both worlds I have blended only the shoreline.

So, you will only need one 512x512 texture, and it must absolutely be 512x512 pixels in size to take advantage of the opacity map. If want to go further than to spread one uniform texture over the island and you want add detail to your texture, you can use this template as a guide for the island.