photo DERIVABLESBANNER.jpg


Remember:
All the textures and opacities should have different names, otherwise, they will work as one, creating conflicts among themselves.
Save your textures in .jpg , with an 8 / 9 quality
Use the wireframe maps as reference
Check allways with the Minimum coverage guide (MGC)


for flares you can use a texture of 256 x 512, 256 x 256, or 512 x 512, you choose



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 photo BM Bottom map.jpg  photo BM Flared Pants map.jpg


Thanks for support
bibirasta designs