Notice: Because IMVU lacks adaptive degradation and will calculate faces that aren't visible, if you can't run IMVU in OpenGL or Direct3D, you may not want to buy this scene. Pixomatic will eat your processor alive trying to run this in software mode.

Don't trust the IMVU seat handles, they break when a skeleton gets too big. I added some boxes where the true seat handles are, click them instead. I rearranged the furniture nodes which will hopefully solve some issues and I fixed the animation so it doesn't make a 'jump' when it restarts.

I'll be adding meshes to this scene over time, but the current mappings will not change. This scene is safe to derive from, Maps here in a ZIP file.

If anyone has any suggestions, I'd love to hear them since I'm still actively producing this scene.

Sources [ZIP]