Small building with reflective flooring inside and windows overlooking outside space. You may keep whatever textures you like as is but I don't think you'll like the ones with numbers XD. Short breakdown on numbers: 16 is flooring with opacity; 26 to 30 is the wall sconce. 1 is for DAY sky and 2 is for NIGHT sky; SCENE 3, 4 and 5 are backdrops for the outside. (TRIGGERS: day, night) Derivable. For creators / developers only. Unless you really, really like numbered walls.

reflecthomedaynight3

reflecthomedaynight1

reflecthomedaynight2

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