Derivable Spine Jewels. Uv Maps Below. ^_^
Please Note: I render some of my maps at 512x512 for ease of texturing. It is recommended that you sometimes shrink your final texture to 256x256 if you notice any loss of detail. Thanks! ^_^
M02: Spikes
UvMap
M03: Spine
UvMap
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For awesome room meshes, check out:
For awesome accessory meshes that work with most of my meshes, check out: