DO NOT BUY THIS PRODUCT!!! IT IS FOR DERIVING ONLY!!

If you buy this, you will just get a plain white pair of pumps, so instead why don't you check out what's been derived from them!!

Content Creators: These derivable shoes are made from a mesh with BUILT-IN SHINE. This mesh gives the effect of material that REALLY REFLECTS THE LIGHT of the room you are in - even coloured lights - and the reflection changes according to viewing angle just like a regular shiny material!! If you have not seen the effect, please check out what's been derived from this product, and my own original Snakeskin Black dress series.



(The above is an example of what a derivation looks like with plain black on Material 01 and plain grey on Material 03.)

Since this reflective mesh is unlike most, non-reflective meshes in the catalogue, to get the best from it I would very much encourage you to read the explanation for how to derivable from shiny meshes here.

For all derivations, please note that because of the built-in shine, this mesh is significantly higher in KBs than other, non-shiny meshes, and you may like to warn your customers. You are welcome to cut and paste the following into you product page: "Please note that due to the special way this mesh is built, it has higher KBs than non-reflecting meshes (see the size, listed above). If you frequent rooms with limited KBs, please bear this in mind before you buy."

NB: At the time of writing the latest full release of the client is 465 which is buggy, and may mean that some people outside the English-speaking world cannot see this mesh or its derivations correctly. IMVU has corrected this bug with the latest pre-releases, which you can download here, but until they publish the next full release, some users may be affected.



MATERIAL 00 is the shine material. You can leave it as it is, but if you'd like to change it for different effect, please read the explanation here.

MATERIAL 01 is the main part of the shoe. Use a long thin texture (512px wide by 64px high), such as this, where the middle part is the point of the toe and the left and right edges come together round the back of the heel.



If you want to make the shoes a solid colour (with the shine shining through, of course) you can use a 1px by 1px texture to keep the KBs down to a minimum. Conversely, if you'd like to get more detail into the shoe, you can make the above texture (exactly) twice as tall (i.e. 128px high).

MATERIAL 03 corresponds to the sole, the heel and the border around the top. Use this map:



Many thanks for considering deriving from this mesh, and I hope it will help you to add some extra sparkle to IMVU!!